HeadBall  1.0
A game
Public Attributes | List of all members
HeadBall::GameData Struct Reference

Struct where the necessaey game data used by all the states is stored. More...

#include <Game.hpp>

Collaboration diagram for HeadBall::GameData:
Collaboration graph

Public Attributes

sf::RenderWindow window
 
StateMachine machine
 
InputManager input
 
AssetManager assets
 

Detailed Description

Struct where the necessaey game data used by all the states is stored.

Member Data Documentation

◆ assets

AssetManager HeadBall::GameData::assets

◆ input

InputManager HeadBall::GameData::input

◆ machine

StateMachine HeadBall::GameData::machine

◆ window

sf::RenderWindow HeadBall::GameData::window

The documentation for this struct was generated from the following file: