Class for About page.
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#include <AboutState.hpp>
◆ AboutState()
Construct a new About State object.
- Parameters
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| data | Shared pointer for game data |
◆ animate()
| virtual void HeadBall::State::animate |
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inlinevirtualinherited |
Vitrual function for performing animations.
◆ draw()
| void HeadBall::AboutState::draw |
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virtual |
◆ handleInput()
| void HeadBall::AboutState::handleInput |
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virtual |
◆ init()
| void HeadBall::AboutState::init |
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virtual |
◆ pause()
| virtual void HeadBall::State::pause |
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inlinevirtualinherited |
◆ resume()
| virtual void HeadBall::State::resume |
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inlinevirtualinherited |
◆ update()
| void HeadBall::AboutState::update |
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virtual |
◆ _backBtn
| sf::Sprite HeadBall::AboutState::_backBtn |
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private |
◆ _background
| sf::Sprite HeadBall::AboutState::_background |
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private |
Background sprite to draw on the screen.
◆ _btnClickSfx
| sf::Sound HeadBall::AboutState::_btnClickSfx |
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private |
Sound effect for button click.
◆ _data
The shared pointer for all the game data.
◆ _exitBtn
| sf::Sprite HeadBall::AboutState::_exitBtn |
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private |
Button to exit from the game.
◆ _text
| sf::Text HeadBall::AboutState::_text |
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private |
Text to display about information.
The documentation for this class was generated from the following files: