3 #include <SFML/Graphics.hpp>
Abstract based class which inherits all the states of the game.
Definition: State.hpp:8
Custom namespace used throughout the project.
Definition: AboutState.cpp:6
std::shared_ptr< ScoreTimeData > ScoreTimeRef
The Shared Pointer of ScoreTimeData struct.
Definition: Game.hpp:45
std::shared_ptr< GameData > GameDataRef
The Shared Pointer of GameData Struct.
Definition: Game.hpp:39