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HeadBall
1.0
A game
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This is the complete list of members for HeadBall::StateMachine, including all inherited members.
_isAdding | HeadBall::StateMachine | private |
_isRemoving | HeadBall::StateMachine | private |
_isReplacing | HeadBall::StateMachine | private |
_newState | HeadBall::StateMachine | private |
_states | HeadBall::StateMachine | private |
addState(StateRef newState, bool isReplacing=true) | HeadBall::StateMachine | |
getActiveState() | HeadBall::StateMachine | |
processStateChanges() | HeadBall::StateMachine | |
removeState() | HeadBall::StateMachine | |
StateMachine() | HeadBall::StateMachine | inline |
~StateMachine() | HeadBall::StateMachine | inline |