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HeadBall
1.0
A game
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This is the complete list of members for HeadBall::StateMachine, including all inherited members.
| _isAdding | HeadBall::StateMachine | private |
| _isRemoving | HeadBall::StateMachine | private |
| _isReplacing | HeadBall::StateMachine | private |
| _newState | HeadBall::StateMachine | private |
| _states | HeadBall::StateMachine | private |
| addState(StateRef newState, bool isReplacing=true) | HeadBall::StateMachine | |
| getActiveState() | HeadBall::StateMachine | |
| processStateChanges() | HeadBall::StateMachine | |
| removeState() | HeadBall::StateMachine | |
| StateMachine() | HeadBall::StateMachine | inline |
| ~StateMachine() | HeadBall::StateMachine | inline |