HeadBall
1.0
A game
HeadBall
GameState
HeadBall::GameState Member List
This is the complete list of members for
HeadBall::GameState
, including all inherited members.
_ball
HeadBall::GameState
private
_btnClickSfx
HeadBall::GameState
private
_crowdCheerSfx
HeadBall::GameState
private
_data
HeadBall::GameState
private
_ground
HeadBall::GameState
private
_isPaused
HeadBall::GameState
private
_isSecondHalf
HeadBall::GameState
private
_leftPost
HeadBall::GameState
private
_leftUpHill
HeadBall::GameState
private
_longWhistleSfx
HeadBall::GameState
private
_p1
HeadBall::GameState
private
_p1MoveCounter
HeadBall::GameState
private
_p1Score
HeadBall::GameState
private
_p2
HeadBall::GameState
private
_p2MoveCounter
HeadBall::GameState
private
_p2Score
HeadBall::GameState
private
_pauseBtn
HeadBall::GameState
private
_playerKickSfx
HeadBall::GameState
private
_rightPost
HeadBall::GameState
private
_rightUpHill
HeadBall::GameState
private
_scoreTime
HeadBall::GameState
private
_shortWhistleSfx
HeadBall::GameState
private
_timeText
HeadBall::GameState
private
_wall
HeadBall::GameState
private
_world
HeadBall::GameState
private
animate
(std::string player)
HeadBall::GameState
HeadBall::State::animate
()
HeadBall::State
inline
virtual
draw
()
HeadBall::GameState
virtual
GameState
(GameDataRef data, ScoreTimeRef scoretime, bool is2ndHalf=false)
HeadBall::GameState
handleInput
()
HeadBall::GameState
virtual
init
()
HeadBall::GameState
virtual
kick
(std::string player)
HeadBall::GameState
pause
()
HeadBall::GameState
virtual
resume
()
HeadBall::GameState
virtual
update
()
HeadBall::GameState
virtual
~State
()=default
HeadBall::State
virtual
Generated by
1.9.0