HeadBall  1.0
A game
HeadBall::GameState Member List

This is the complete list of members for HeadBall::GameState, including all inherited members.

_ballHeadBall::GameStateprivate
_btnClickSfxHeadBall::GameStateprivate
_crowdCheerSfxHeadBall::GameStateprivate
_dataHeadBall::GameStateprivate
_groundHeadBall::GameStateprivate
_isPausedHeadBall::GameStateprivate
_isSecondHalfHeadBall::GameStateprivate
_leftPostHeadBall::GameStateprivate
_leftUpHillHeadBall::GameStateprivate
_longWhistleSfxHeadBall::GameStateprivate
_p1HeadBall::GameStateprivate
_p1MoveCounterHeadBall::GameStateprivate
_p1ScoreHeadBall::GameStateprivate
_p2HeadBall::GameStateprivate
_p2MoveCounterHeadBall::GameStateprivate
_p2ScoreHeadBall::GameStateprivate
_pauseBtnHeadBall::GameStateprivate
_playerKickSfxHeadBall::GameStateprivate
_rightPostHeadBall::GameStateprivate
_rightUpHillHeadBall::GameStateprivate
_scoreTimeHeadBall::GameStateprivate
_shortWhistleSfxHeadBall::GameStateprivate
_timeTextHeadBall::GameStateprivate
_wallHeadBall::GameStateprivate
_worldHeadBall::GameStateprivate
animate(std::string player)HeadBall::GameState
HeadBall::State::animate()HeadBall::Stateinlinevirtual
draw()HeadBall::GameStatevirtual
GameState(GameDataRef data, ScoreTimeRef scoretime, bool is2ndHalf=false)HeadBall::GameState
handleInput()HeadBall::GameStatevirtual
init()HeadBall::GameStatevirtual
kick(std::string player)HeadBall::GameState
pause()HeadBall::GameStatevirtual
resume()HeadBall::GameStatevirtual
update()HeadBall::GameStatevirtual
~State()=defaultHeadBall::Statevirtual