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HeadBall
1.0
A game
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This is the complete list of members for HeadBall::AssetManager, including all inherited members.
| _fonts | HeadBall::AssetManager | private |
| _sound_clips | HeadBall::AssetManager | private |
| _textures | HeadBall::AssetManager | private |
| AssetManager() | HeadBall::AssetManager | inline |
| getFont(std::string name) | HeadBall::AssetManager | |
| getSound(std::string name) | HeadBall::AssetManager | |
| getTexture(std::string name) | HeadBall::AssetManager | |
| isFontPresent(std::string fontName) | HeadBall::AssetManager | |
| isSoundPresent(std::string soundName) | HeadBall::AssetManager | |
| isTexturePresent(std::string textureName) | HeadBall::AssetManager | |
| loadFont(std::string name, std::string fileName) | HeadBall::AssetManager | |
| loadSound(std::string name, std::string fileName) | HeadBall::AssetManager | |
| loadTexture(std::string name, std::string fileName) | HeadBall::AssetManager | |
| ~AssetManager() | HeadBall::AssetManager | inline |