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HeadBall
1.0
A game
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Go to the source code of this file.
Classes | |
class | HeadBall::StateMachine |
The class that manages the states in the project. More... | |
Namespaces | |
HeadBall | |
Custom namespace used throughout the project. | |
Typedefs | |
typedef std::unique_ptr< State > | HeadBall::StateRef |
The Unique Pointer for storing the States. More... | |