HeadBall  1.0
A game
Classes | Namespaces | Typedefs
StateMachine.hpp File Reference
#include <memory>
#include <stack>
#include "State.hpp"
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Classes

class  HeadBall::StateMachine
 The class that manages the states in the project. More...
 

Namespaces

 HeadBall
 Custom namespace used throughout the project.
 

Typedefs

typedef std::unique_ptr< State > HeadBall::StateRef
 The Unique Pointer for storing the States. More...