3 #include <SFML/Graphics.hpp>
37 bool isSpriteClicked (sf::Sprite sprite, sf::Mouse::Button button, sf::RenderWindow& window);
55 bool isMoving (std::string direction, std::string player =
"p1");
65 bool isDoing (std::string action, std::string player =
"p1");
Custom namespace used throughout the project.
Definition: AboutState.cpp:6